﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using BukkitSharp.org.bukkit.block;
//using BukkitSharp.org.inventory.BrewerInventory;

namespace BukkitSharp.org.bukkit.block
{
    public interface BrewingStand : BlockState, ContainerBlock
    {
        int getBrewingTime();

        void setBrewingTime(int brewTime);

        public BrewerInventory getInventory();
    }
}
